Hello! I'm a 3D Artist with 4 years of experience across various industries - from gamedev through AR apps coming to cinematics in one of top CGI studios.
Highly interested in making weapons and FPS games and mainly interested in crafting realistic hard-surface assets. Yet, I am open for other art opportunities given.
Creating textures and shaders for cinematics projects like:
* Call of Duty: Modern Warfare III (2023)
* Call of Duty: Black Ops 6 (2024)
* one unreleased AAA cinematics project
Texturing and shading hero weapons for one cinematic shooter project.
Modeling hard surface objects and importingf them into Unity for AR/VR apps.
Creating hard surface environment assets for strategy-game titles like:
* Stargate: Timekeepers (2024)
* Aircraft Carrier Survival (2022)
Also worked on other two game projects that are not announced yet.